Very cool concept for a clicker/management game, I would love to see this idea fleshed out more.
There were a few issues I did have. I wish the special actions you unlock had some sort of text to at least tell you what they did. Take the nuke option, at first to me it looked like a goblet or a golden tree. It isn't that easy to understand at a glance, something that says it nukes all wizards and snails would have been nice. The wings don't have a clear explanation, which is frustrating when you have a full team of wizards and you use it and nothing seems to happen. Also the fact that it gives you a random assortment of wizards would have been nice to at least know. While, sure, you can manage to figure it out it would have been nice to at least have something there to tell you.
It would be cool to see different levels, new enemies, there's a lot that can be done here and I look forward to seeing more!